Beginners

Sl.No Model Name Acquired Knowledge
1 Introduction to Robotics
  • Basics of Robotics
  • Types of Robots
  • STEM Concepts
  • 2 Introduction to Novabot
  • Introduction of Novabot
  • Parts of Novabot
  • Sensors
  • DC Motor and Servo motors
  • Novasoft Programming
  • 3 Hand Generated Car
  • About Hand Generated Car
  • Building
  • Programming of the model
  • Logic of Hand Generated Car
  • Rotation
  • Distance
  • Power
  • Law of Conservation Energy
  • 4 Introduction to Novasoft-1
  • Basics of Novasoft Programming
  • Interfacing of Motors
  • Interfacing of Sensors
  • Display
  • 5 Mini Rover
  • About Mini Rover
  • Building
  • Programming of the model
  • Logic of Mini Rover
  • Friction
  • Movements and Directions
  • Diameter, radius and Circumference
  • Distance calculations
  • Interfacing of Touch Sensor
  • 6 Mini Golf
  • About Mini Golf
  • Building
  • Programming of the model
  • Logic Of Golf
  • Force
  • Speed
  • Moment
  • Angle Rotations
  • Newton’s Second Law
  • 7 Base Ball Batter
  • About Base Ball Batter
  • Building
  • Programming of the model
  • Logic of Base Ball
  • Force
  • Speed
  • Moment
  • Angle Rotations
  • Energy
  • Newton’s Second Law
  • Interfacing of Ultrasonic Sensor
  • 8 Castor Bot-1
  • About Castor Bot
  • Building
  • Basic Driving
  • Logic of Castor Bot
  • Movements and Directions
  • 9 Castor Bot-2
  • Programming
  • Moving through different arena
  • Diameter, radius and Circumference
  • Distance calculations
  • Area, Perimeter and Volume
  • 10 Review
  • Discuss of 5 models learnt
  • Queries and doubts regarding the model
  • Understanding the models thoroughly
  • Clarify the doubts of the model
  • 11 Switch Controlled Car
  • About Switch Generated Car
  • Building
  • Programming of the model
  • Logic of Switch Controlled Car
  • Friction
  • Movements and Directions
  • Diameter, radius and Circumference
  • Distance calculations
  • Interfacing of Touch Sensor
  • 12 Line Follower-1
  • About Line Follower
  • Building
  • Programming of the model
  • Logic of Line Follower
  • Friction
  • Movements and Directions
  • Diameter, radius and Circumference
  • Distance calculations
  • Properties of Light
  • Interfacing of Light Sensor
  • 13 Line Follower-2
  • Programming of the model
  • Moving through different arena
  • >
  • Programming in different Concepts
  • 14 Edge Follower & Wall Follower
  • About Edge and Wall Follower
  • Building
  • Programming of the model
  • Logic of Edge Detection and Wall Following
  • Friction
  • Movements and Directions
  • Diameter, radius and Circumference
  • Distance calculations
  • Edge Detection and Wall Detection
  • Interfacing 0f Light Sensor
  • 15 Bumper Car
  • About Bumper Car
  • Building
  • Programming of the model
  • Logic of Bumper Car
  • Friction
  • Movements and Directions
  • Diameter, radius and Circumference
  • Distance calculations
  • Collision
  • Interfacing 0f Touch sensor
  • 16 Mouse Trap
  • About Mouse Trap
  • Building
  • Programming of the model
  • Logic of Mouse Trap
  • Force
  • Speed
  • Angle Rotations
  • Newton’s 3rd Law
  • 17 Review
  • Discuss of 5 models learnt.
  • Queries and doubts regarding the model
  • >
  • Understanding the models thoroughly
  • Clarify the doubts of the model
  • 18 Obstacle Avoider
  • • About Power Saw
  • Building
  • Programming of the model
  • Logic of Obstacle Avoider
  • Friction
  • Movements and Directions
  • Diameter, radius and Circumference
  • Distance calculations
  • Distance calculations
  • 19 Power Saw-1
  • Power Saw-1
  • Building
  • Mechanism of the Working
  • Logic of Power Saw
  • Gear Mechanism
  • Gear up and Gear down
  • 20 Power Saw-2
  • Assembling the Mechanism with different gears
  • Programming of the model
  • Speed
  • Force
  • Power
  • Gear Mechanism
  • Gear up and Gear down
  • 21 Competition game model Build The Robot for the given task
    22 Competition game model Programming the Robot for the given task
    23 Competition game model Game Competition